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70 lines
2.5 KiB
JavaScript
70 lines
2.5 KiB
JavaScript
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/*
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eyeOS Spice Web Client
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Copyright (c) 2015 eyeOS S.L.
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Contact Jose Carlos Norte (jose@eyeos.com) for more information about this software.
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This program is free software; you can redistribute it and/or modify it under
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the terms of the GNU Affero General Public License version 3 as published by the
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Free Software Foundation.
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This program is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more
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details.
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You should have received a copy of the GNU Affero General Public License
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version 3 along with this program in the file "LICENSE". If not, see
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<http://www.gnu.org/licenses/agpl-3.0.txt>.
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See www.eyeos.org for more details. All requests should be sent to licensing@eyeos.org
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The interactive user interfaces in modified source and object code versions
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of this program must display Appropriate Legal Notices, as required under
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Section 5 of the GNU Affero General Public License version 3.
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In accordance with Section 7(b) of the GNU Affero General Public License version 3,
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these Appropriate Legal Notices must retain the display of the "Powered by
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eyeos" logo and retain the original copyright notice. If the display of the
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logo is not reasonably feasible for technical reasons, the Appropriate Legal Notices
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must display the words "Powered by eyeos" and retain the original copyright notice.
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*/
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wdi.ConnectionControl = $.spcExtend(wdi.EventObject.prototype, {
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socket: null,
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pendingTimeToConnectionLost: null,
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previousTimeOut: null,
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init: function(c) {
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this.superInit();
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this.socket = c.socket || new wdi.Socket();
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},
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connect: function(c) {
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var url = wdi.Utils.generateWebSocketUrl(c.protocol, c.host, c.port, null, null,'raw', c.heartbeatToken);
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this.socket.connect(url);
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this.pendingTimeToConnectionLost = c.heartbeatTimeout;
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wdi.Debug.log('ConnectionControl: connected');
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this.setListeners();
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},
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disconnect: function() {
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if(this.previousTimeOut){
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clearTimeout(this.previousTimeOut);
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}
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this.socket.disconnect();
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},
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setListeners: function() {
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var self = this;
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this.socket.setOnMessageCallback(function(e) {
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wdi.Debug.log('ConectionControl: beat');
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clearTimeout(self.previousTimeOut);
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self.previousTimeOut = setTimeout(function() {
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wdi.Debug.log('ConnectionControl: firing connectionLost event');
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self.fire('connectionLost', e);
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}, self.pendingTimeToConnectionLost);
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});
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}
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});
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