02061d74c2
(as received from Jonas Echterhoff)
18 lines
378 B
C
18 lines
378 B
C
#ifndef __GAMESOUND
|
|
#define __GAMESOUND
|
|
|
|
#include "fileio.h"
|
|
#include "entities.h"
|
|
|
|
void SoundPause();
|
|
void SoundInit();
|
|
void SoundReInit();
|
|
void SoundFrame();
|
|
void SoundSilence();
|
|
void SoundFreeEntitySources(tGameEntity *entity);
|
|
|
|
void LoadAllSounds();
|
|
void CarPlayCrashNoise(tGameEntity *carEntity,tFileRef sound,float volume);
|
|
void PlayInterfaceSound(tFileRef sound);
|
|
|
|
#endif |