Redline/source/lights.h
maride 02061d74c2 Original 1.0.5 code
(as received from Jonas Echterhoff)
2016-04-02 14:43:55 +02:00

9 lines
289 B
C

#ifndef __LIGHTS
#define __LIGHTS
#include "entities.h"
void RenderEntityLights(tGameEntity *entity,int numLights,int lightFlags,float reflectionDim,tLightDefinition *lights);
void RenderEntityLightCones(tGameEntity *entity,int numLights,int lightFlags,tLightDefinition *lights);
#endif