Redline/source/tracker.h
maride 02061d74c2 Original 1.0.5 code
(as received from Jonas Echterhoff)
2016-04-02 14:43:55 +02:00

63 lines
1.5 KiB
C

#ifndef __TRACKER
#define __TRACKER
#include "gameinitexit.h"
#include "network.h"
typedef struct{
char name[64];
char car[64];
char location[256];
UInt32 startIdleTime;
} tGameListPlayerEntry;
enum{
kJoinStateOK=0,
kJoinStateReggie,
kJoinStateFail
};
typedef struct{
char host[32];
char alias[32];
char map[32];
char name[256];
int loaded;
int password;
int numPlayers;
int numNetPlayers;
int maxPlayers;
int arcade;
int locked;
int joinState;
int onlyRegistered;
tFileRef mapRef;
tGameListPlayerEntry players[kMaxPlayers];
} tGameListEntry;
extern int gWaitingForRegistry;
extern int gWaitingForRecord;
void NetworkStopAdvertising();
void NetworkAdvertiseIdle(tGameInfo *gInfo,int *showLonelyMessage,int locked,int forceUpdate);
//void NetworkSearchGames(tGameListEntry *games,int *numGames,int maxGames,int *updated,int *numPlayers);
void NetworkSearchGames(int *updated,tGameListEntry *games,int *numGames,int maxGames,tGameListPlayerEntry *players,int *numPlayers,int maxPlayers);
void NetworkSearchGamesStop();
int NetworkCountPlayers();
void NetworkCountPlayersStop();
void TrackerFetchRecord(tFileRef track,tFileRef car,int arcade,int reverse);
void TrackerRegisterLapTime(tFileRef track,tFileRef car,int time,int arcade,int reverse);
void TrackerWaitForLapTimeRegistry();
void TrackerLapTimeRegistryClose();
void TrackerMessageSend(char *message);
int TrackerMessageReceive(tChatMessage *msg);
void TrackerStartVersionCheck();
int TrackerVersionCheck(char **newVersion);
void TrackerGetNewVersion();
#endif