Redline/source/models.h
maride 02061d74c2 Original 1.0.5 code
(as received from Jonas Echterhoff)
2016-04-02 14:43:55 +02:00

1 line
546 B
C
Executable File

#ifndef __MODELS
#define __MODELS
#include "fileio.h"
#include "vectors.h"
enum{
kTransparencyOff,
kTransparencyOn,
kTransparencyGhost
};
extern float gShadowZoom;
void ModelLoad(tFileRef modelRef);
void ModelDispose(tFileRef modelRef);
void ModelsUnloadAll();
void DrawModel(tFileRef modelRef,int allowTransparency,int textureSet);
void DrawModelShadow(tFileRef modelRef,float shadowLength);
float ModelGetMaxExtends(tFileRef modelRef);
tVector3 ModelGetCenter(tFileRef modelRef);
float ModelGetCenterMaxExtends(tFileRef modelRef);
#endif