#ifndef __TEXT #define __TEXT #include "vectors.h" enum{ kTextAlignLeft, kTextAlignMiddle, kTextAlignRight }; #define kTextXPos kScreenXPos #define kTextYPos kScreenYPos #define kFadingMessageXPos 0.0 #define kFadingMessageYPos 0.6 #define kFadingMessageSize 0.08 #define kTextAutoWrap (1<<31) #define kTextAutoCut (1<<30) #define kTextAlignMask (~(kTextAutoWrap|kTextAutoCut)) typedef struct{ float x1,x2,y1,y2; } tFontCharInfo; typedef struct{ int fontTexture; float ascent; int startChar,numChars; tFontCharInfo *chars; } tFontInfo; extern tVector2 gTextBufferScale; extern float gTextOpacity; float TextWidth(char *str,float size); void TextDrawSimple(char *text,float maxWidth,float size,int align); void TextLoadFont(int fontRef); void TextPrintBuffer(float opacity,int useInstrumentColor); void TextClearBuffer(); void TextClearBufferFading(); void TextPrintfToBuffer(const char *fmt, ...); void TextPrintfToBufferFormated(tVector2 pos,float size,int align,const char *fmt, ...); void TextPrintfToBufferFormatedVector3(tVector3 pos,float size,int align,const char *fmt, ...); void TextPrintfToBufferFormatedFading(tVector2 pos,float size,int align,float startFade,float endFade,const char *fmt, ...); void TextPrintfToBufferFormatedColored(tVector2 pos,float size,int align,float r,float g,float b,float a,const char *fmt, ...); void TextPrintfToBufferFormatedColoredTilted(tVector2 pos,float size,int align,float tilt,float r,float g,float b,float a,const char *fmt, ...); #endif