#ifndef __RENDERFRAME #define __RENDERFRAME #include "vectors.h" enum{ kClipBasePoint=0, kClipFarPoint, kClipXPlane, kClipYPlane, kClipRearPlane, kClipRightPlane, kClipLeftPlane, kClipTopPlane, kClipBotPlane, kNumClipPlanes }; #define kClipSaveDistance 0 //#define __POLYCOUNT #ifdef __POLYCOUNT extern int gPolyCount; #endif enum{ kCameraChase, kCameraChaseClose, kCameraCockpitCarHidden, kCameraLeftWheel, kCameraLeftSide, kCameraTripod, kCameraTop, kCameraNumModes, kCameraFree, kCameraCockpit }; extern int gCameraMode,gCameraReverse,gClipEnable; extern tMatrix3 gTransformDir; extern tVector3 gTransformPos; #define ClipDistance() (320.0f+480.0f*gConfig->gfxDynamics) void SetupTranslation(tVector3 objPos,tMatrix3 objDir); void SetupWorldTranslation(); void SetupLighting(); void RenderFrame(); int ClipPoint(tVector3 *clipPlanes,tVector3 *point); int ClipPointDistanced(tVector3 *clipPlanes,tVector3 *point,float distance); void RenderFrame(int screenUpdate); #endif