#ifndef __MAPSELECTION #define __MAPSELECTION #include "fileio.h" #include "gameinitexit.h" #define kMapImageXStretch 0.35 #define kMapImageYStretch 0.175 void SelectNextMap(tFileRef *map); void SelectPrevMap(tFileRef *map); int InterfaceMapSelection(tGameInfo *gInfo,int (*Callback)(void*),void *userData,int timeTrial); #endif