#ifndef INTERFACEMULTIPLAYER #define INTERFACEMULTIPLAYER #include "network.h" #define kChatBufferMaxSize 256 #define kChatBufferMaxLines 8 typedef struct{ tChatMessage chatBuffer[kChatBufferMaxLines]; int chatBufferLines; }tChatBuffer; extern tChatBuffer *gChatBuffer; extern char gDisconnectString[256]; void ChatBufferInsert(tChatMessage *msg,tChatBuffer *cb); void InterfaceMultiplayerLobby(); void DirectJoinGame(char *address); #endif