#ifndef __GAMEFRAME #define __GAMEFRAME #define kFPS 75.0 #define kFrameTime (1/kFPS) #define kStartGameDelaySeconds 5.0 enum{ kEndGame=1, kEndGameNoLeave, kEndGameNoReplay, kEndGameRestart }; extern int gFrameCount; extern int gGraphFrameCount; extern int gGameEnd,gRaceFinished,gDisqualified; extern int gPaused; extern int gNetPauseTime; extern float gFPS; extern float gStartTime; extern float gAccelSignDisplayIntensity,gAccelSignDisplayCorner; extern float gTimeStretch; extern int gCurrentLapStart; extern int gBestLapStart; extern int gLastLapTime; extern int gBestLapTime; extern int gWorldRecord,gLocalRecord; extern int gDisabledRestart; extern char gRecordName[]; #define kMinActivityVelo 1.2 void GameFrame(); int GameReplayFrame(); void StartFrameCount(); void PauseGame(); void UnPauseGame(); #endif