Step down to i386 build from x86_64
Needed for maccontrols.cpp HIToolbox functions which are just available on i386: * StillDown() * GetIndString() * WaitNextEvent() * GetMouse()
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@@ -24,6 +24,7 @@ extern "C"{
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#include "gameframe.h"
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#include "gamesystem.h"
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#include "gametime.h"
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#include "gamemem.h"
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typedef struct{
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pRecDevice device;
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@@ -553,7 +554,7 @@ void GetInput(tKeyConfig *keyConfig)
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Str255 str;
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GetIndString(str,128,key+1);
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int len=str[0];
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BlockMoveData(str+1,str,255);
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MemoryMove(str+1,str,255);
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str[len]='\0';
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if(str[0])
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