Fix includes

This commit is contained in:
maride 2016-04-04 17:08:13 +02:00
parent 795d161563
commit 08a0c82768
4 changed files with 6 additions and 4 deletions

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@ -2,6 +2,7 @@
//mac-specific code to access the screen device //mac-specific code to access the screen device
#include <QuickTime/QuickTime.h> #include <QuickTime/QuickTime.h>
#include <AGL/AGL.h> #include <AGL/AGL.h>
#include <QD/QD.h>
#include "screen.h" #include "screen.h"
#include "config.h" #include "config.h"
#include "error.h" #include "error.h"

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@ -3,6 +3,8 @@
#include <OpenGL/gl.h> #include <OpenGL/gl.h>
#include <QuickTime/QuickTime.h> #include <QuickTime/QuickTime.h>
#include <QD/QD.h>
#include <QD/Quickdraw.h>
#include <string.h> #include <string.h>
#include "fileio.h" #include "fileio.h"
#include "error.h" #include "error.h"

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@ -1,7 +1,7 @@
//network.cpp //network.cpp
//basic game hosting/joining and message sending code based on Network_Tool //basic game hosting/joining and message sending code based on Network_Tool
#include <network_tool.h> #include <AmbrosiaTools/network_tool.h>
#include <stdio.h> #include <stdio.h>
#include <string.h> #include <string.h>
#include "gametime.h" #include "gametime.h"
@ -14,11 +14,10 @@
#include "carphysics.h" #include "carphysics.h"
#include "interfaceutil.h" #include "interfaceutil.h"
#include "gamemem.h" #include "gamemem.h"
#include "Reggie.h" #include <AmbrosiaTools/Reggie.h>
#include "gamesystem.h" #include "gamesystem.h"
#include "interfacemultiplayer.h" #include "interfacemultiplayer.h"
#include "initexit.h" #include "initexit.h"
#include "reg_tool_3.h"
extern ReggieRef gReggieRef; extern ReggieRef gReggieRef;
extern int gReggieConnected; extern int gReggieConnected;

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@ -6,7 +6,7 @@
#include <string.h> #include <string.h>
#include <stdio.h> #include <stdio.h>
#include <math.h> #include <math.h>
#include <network_tool.h> #include <AmbrosiaTools/network_tool.h>
#include "network.h" #include "network.h"
#include "entities.h" #include "entities.h"
#include "vectors.h" #include "vectors.h"