Redline/source/macsystem.cpp

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#include <OpenGL/gl.h>
2016-04-02 13:52:20 +00:00
#include <AmbrosiaTools/platform.h>
#include <stdio.h>
#include <string.h>
#include <pthread.h>
#include <unistd.h>
#include "controls.h"
#include "initexit.h"
#include "config.h"
#include "screen.h"
#include "textures.h"
#include "renderframe.h"
#include "environment.h"
#include "gameinitexit.h"
#include "gametime.h"
#include "gameframe.h"
#include "error.h"
#include "network.h"
#include "interfaceutil.h"
#include "models.h"
#include "text.h"
#include "GetPID.h"
#include "gamesound.h"
int gSystemSuspended=false;
int gInGame=false;
pthread_mutex_t gASMutex;
// http://developer.apple.com/qa/qa2001/qa1111.html
// Creates an AppleEvent with one text parameter. We leave it up to the AppleScript
// to further parse the text parameter into potentially more parameters.
static OSStatus CreateMessageEvent( AppleEvent *theEvent, char *parameter )
{
OSStatus err;
ProcessSerialNumber psn = {0, kCurrentProcess};
err = AEBuildAppleEvent( 'ascr', kASSubroutineEvent, typeProcessSerialNumber, (Ptr) &psn, sizeof(psn), kAutoGenerateReturnID, kAnyTransactionID,
theEvent,
NULL,
"'----':[TEXT(@)]," // One TEXT pointer parameter
"'snam':TEXT(@)", // The keyASSubroutineName ('snam') parameter must contain the name of the subroutine that is being called with every letter converted to lowercase. For example, if name of the subroutine in your script is "GetDocumentSize", then the string provided in the keyASSubroutineName parameter should be "getdocumentsize".
parameter, "applescriptentry"); // The entry routine whithin the AppleScript
return( err );
}
/*****************************************************
*
* ExecuteCompiledAppleScriptEvent( AEDesc *scriptData, AppleEvent *theEvent, AEDesc *resultData )
*
* Purpose: Generic routine to execute our AppleScriptEvent, passing parameters to an
* AppleScript running inside my application
*
* Notes: http://developer.apple.com/qa/qa2001/qa1111.html
*
* Inputs: scriptData - Reference to the AppleScript to be executed
* theEvent - text parameter to our AppleScript as an AppleEvent
* resultData - result from script
*
* Returns: OSStatus - error code (0 == no error)
*/
typedef struct{
int inited;
ComponentInstance theComponent;
OSAID contextID;
} tScriptData;
OSStatus ExecuteCompiledAppleScriptEvent( AEDesc *scriptData, AppleEvent *theEvent, AEDesc *resultData,tScriptData *scriptStore)
{
OSStatus err;
ComponentInstance theComponent = NULL;
OSAID contextID = kOSANullScript;
OSAID resultID = kOSANullScript;
int inited=false;
if(scriptStore)
if(scriptStore->inited)
{
theComponent=scriptStore->theComponent;
contextID=scriptStore->contextID;
inited=true;
}
if(!inited)
{
theComponent = OpenDefaultComponent( kOSAComponentType, typeAppleScript ); // Open the scripting component
if ( theComponent == NULL ) { err = paramErr; goto Bail; }
err = OSALoad( theComponent, scriptData, kOSAModeNull, &contextID ); // Compile the script into a new context
require_noerr( err, Bail );
}
err = OSAExecuteEvent( theComponent, theEvent, contextID, kOSAModeNull, &resultID ); // Run the script
if ( resultData != NULL ) // Collect the results - if any
{
AECreateDesc( typeNull, NULL, 0, resultData );
/*if ( err == errOSAScriptError )
OSAScriptError( theComponent, kOSAErrorMessage, typeChar, resultData );
else*/ if ( (err == noErr) && (resultID != kOSANullScript) )
OSADisplay(theComponent, resultID, typeChar, kOSAModeNull, resultData);
}
Bail:
if ( resultID != kOSANullScript ) OSADispose( theComponent, resultID );
if(!scriptStore)
{
if ( contextID != kOSANullScript ) OSADispose( theComponent, contextID );
if ( theComponent != NULL ) CloseComponent( theComponent );
}
else
{
scriptStore->inited=true;
scriptStore->theComponent=theComponent;
scriptStore->contextID=contextID;
}
return( err );
}
/*****************************************************
*
* RunAppleScript( FSRef *scriptFSRef, char *textParameter )
*
* Purpose: Runs an AppleScript with one text parameter as input.
* CreateMessageEvent, and therefore RunAppleScript, assumes the AppleScript has a
* subroutine entry titled "applescriptentry" and accepts one TEXT parameter.
*
* Inputs: scriptFSRef - FSRef to our AppleScript
* textParameter - text parameter to our AppleScript
*
* Returns: OSStatus - error code (0 == no error)
*/
static OSStatus RunAppleScript( FSRef *scriptFSRef, char *textParameter, char *textReply,int textsize,tScriptData *d)
{
OSStatus err;
AppleEvent aeParameter;
AEDesc scriptData;
short refNum;
FSCatalogInfo catalogInfo;
Handle h = NULL;
pthread_mutex_lock(&gASMutex);
refNum = FSOpenResFile( scriptFSRef, fsRdPerm ); // Older (Mac OS 8/9) scripts store their data in the 'scpt' (1) resource
if ( refNum != -1 )
{
h = Get1IndResource( 'scpt', 1 );
if( h != NULL ) DetachResource( h ); // Detach the handle before closing the resource
CloseResFile( refNum );
}
if ( h == NULL )
{
err = FSGetCatalogInfo( scriptFSRef, kFSCatInfoDataSizes, &catalogInfo, NULL, NULL, NULL ); // Get the size of the script
require_noerr( err, Bail );
err = FSOpenFork( scriptFSRef, 0, NULL, fsRdPerm, &refNum ); // Open the data fork read only
require_noerr( err, Bail );
h = NewHandle( catalogInfo.dataLogicalSize );
err = FSReadFork( refNum, fsFromStart, 0, catalogInfo.dataLogicalSize, *h, NULL ); // Read the script into our handle
(void) FSCloseFork( refNum ); // Close the file reference
}
err = CreateMessageEvent( &aeParameter, textParameter ); // Create the AppleEvent, and use the Apple event to call the script's subroutine
require_noerr( err, Bail );
err = AECreateDesc( typeOSAGenericStorage, *h, GetHandleSize(h), &scriptData ); // Load the compiled script into an AEDesc of type typeOSAGenericStorage
require_noerr( err, Bail );
AEDesc result;
err = ExecuteCompiledAppleScriptEvent( &scriptData, &aeParameter, &result,d); // "Generic" routine to execute our AppleScript
if(textReply)
{
int size=AEGetDescDataSize(&result);
AEGetDescData(&result,textReply,textsize-1);
textReply[textsize]='\0';
if(size<textsize)
textReply[size]='\0';
}
Bail:
if ( h != NULL ) DisposeHandle( h );
pthread_mutex_unlock(&gASMutex);
return( err );
}
int IsITunesEnabled()
{
return GetPIDForProcessName("iTunes")!=-1;
/* ProcessSerialNumber psn,noproc={0,kNoProcess};
psn=noproc;
Boolean result;
do{
CFStringRef name;
GetNextProcess(&psn);
CopyProcessName(&psn,&name);
if(CFStringCompare(name,CFSTR("iTunes"),0)==kCFCompareEqualTo)
return true;
SameProcess(&psn,&noproc,&result);
}while(!result);
return false;*/
}
void *ITunesNext(void *)
{
// See the Core Foundation URL Services chapter for details.
// get app bundle (even for a CFM app!)
CFBundleRef refMainBundle = CFBundleGetMainBundle();
if (!refMainBundle)
return NULL;
// create a URL to the app bundle
CFURLRef refMainBundleURL = CFBundleCopyBundleURL (refMainBundle);
if (!refMainBundleURL)
return NULL;
// create a URL to the HID library bundle
CFURLRef skriptURL = CFURLCreateCopyAppendingPathComponent (NULL, refMainBundleURL, CFSTR("Contents/Resources/Next Track.scpt"), true);
if (!skriptURL)
return NULL;
FSRef scriptFSRef;
if(CFURLGetFSRef(skriptURL,&scriptFSRef))
RunAppleScript(&scriptFSRef,"",NULL,0,NULL);
}
void *ITunesPrev(void *)
{
// See the Core Foundation URL Services chapter for details.
// get app bundle (even for a CFM app!)
CFBundleRef refMainBundle = CFBundleGetMainBundle();
if (!refMainBundle)
return NULL;
// create a URL to the app bundle
CFURLRef refMainBundleURL = CFBundleCopyBundleURL (refMainBundle);
if (!refMainBundleURL)
return NULL;
// create a URL to the HID library bundle
CFURLRef skriptURL = CFURLCreateCopyAppendingPathComponent (NULL, refMainBundleURL, CFSTR("Contents/Resources/Prev Track.scpt"), true);
if (!skriptURL)
return NULL;
FSRef scriptFSRef;
if(CFURLGetFSRef(skriptURL,&scriptFSRef))
RunAppleScript(&scriptFSRef,"",NULL,0,NULL);
}
void *ITunesPlay(void *)
{
// See the Core Foundation URL Services chapter for details.
// get app bundle (even for a CFM app!)
CFBundleRef refMainBundle = CFBundleGetMainBundle();
if (!refMainBundle)
return NULL;
// create a URL to the app bundle
CFURLRef refMainBundleURL = CFBundleCopyBundleURL (refMainBundle);
if (!refMainBundleURL)
return NULL;
// create a URL to the HID library bundle
CFURLRef skriptURL = CFURLCreateCopyAppendingPathComponent (NULL, refMainBundleURL, CFSTR("Contents/Resources/PlayPause.scpt"), true);
if (!skriptURL)
return NULL;
FSRef scriptFSRef;
if(CFURLGetFSRef(skriptURL,&scriptFSRef))
RunAppleScript(&scriptFSRef,"",NULL,0,NULL);
// system("osascript /Users/jechter/Documents/proj/glLandscape/deliverable/gamexcode/build/Release/PlayPause.scpt");
}
char giTunesSong[1024],giTunesArtist[1024];
int giTunesPlaying=false;
float giTunesLastStatusUpdate=-10;
void ITunesGetStatus()
{
static int inited=false;
static float lastStatus=0;
static tScriptData data={0,0,0};
// if(TimeGetSeconds()<lastStatus+1)
// return;
if(!IsITunesEnabled())
return;
lastStatus=TimeGetSeconds();
// See the Core Foundation URL Services chapter for details.
// get app bundle (even for a CFM app!)
CFBundleRef refMainBundle = CFBundleGetMainBundle();
if (!refMainBundle)
return;
// create a URL to the app bundle
CFURLRef refMainBundleURL = CFBundleCopyBundleURL (refMainBundle);
if (!refMainBundleURL)
return;
// create a URL to the HID library bundle
CFURLRef skriptURL = CFURLCreateCopyAppendingPathComponent (NULL, refMainBundleURL, CFSTR("Contents/Resources/Status.scpt"), true);
if (!skriptURL)
return;
FSRef scriptFSRef;
if(CFURLGetFSRef(skriptURL,&scriptFSRef))
{
char status[1024];
RunAppleScript(&scriptFSRef,"",status,1024,&data);
char* str=strchr(status,'"');
if(str)str++;
else return;
char* end=strchr(str,'"');
if(end)*end='\0';
StripDiacritics(str,strlen(str),smSystemScript);
if(strcmp(str,giTunesSong))
{
strcpy(giTunesSong,str);
if(inited)
giTunesLastStatusUpdate=lastStatus;
}
str=strchr(end+1,'"');
if(str)str++;
else return;
end=strchr(str,'"');
if(end)*end='\0';
StripDiacritics(str,strlen(str),smSystemScript);
if(strcmp(str,giTunesArtist))
{
strcpy(giTunesArtist,str);
if(inited)
giTunesLastStatusUpdate=lastStatus;
}
str=end+1;
if(giTunesPlaying)
{
if(!strstr(str,"true"))
{
giTunesPlaying=false;
if(inited)
giTunesLastStatusUpdate=lastStatus;
}
}
else if(strstr(str,"true"))
{
giTunesPlaying=true;
if(inited)
giTunesLastStatusUpdate=lastStatus;
}
}
inited=true;
}
int IsInFront()
{
ProcessSerialNumber currentProc,frontProc;
GetFrontProcess(&frontProc);
GetCurrentProcess(&currentProc);
Boolean same;
SameProcess(&currentProc,&frontProc,&same);
return same;
}
/*void IChatStatus(char *status)
{
// See the Core Foundation URL Services chapter for details.
// get app bundle (even for a CFM app!)
CFBundleRef refMainBundle = CFBundleGetMainBundle();
if (!refMainBundle)
return;
// create a URL to the app bundle
CFURLRef refMainBundleURL = CFBundleCopyBundleURL (refMainBundle);
if (!refMainBundleURL)
return;
// create a URL to the HID library bundle
CFURLRef skriptURL = CFURLCreateCopyAppendingPathComponent (NULL, refMainBundleURL, CFSTR("Contents/Resources/PlayPause.scpt"), true);
if (!skriptURL)
return;
FSRef scriptFSRef;
if(CFURLGetFSRef(skriptURL,&scriptFSRef))
RunAppleScript(&scriptFSRef,status);
}*/
static OSStatus LoadFrameworkBundle(CFBundleRef *bundlePtr)
{
Boolean didLoad = false; // Flag that indicates the status returned when attempting to load a bundle's executable code.
CFBundleRef refMainBundle = NULL;
CFURLRef refMainBundleURL = NULL, refPathBundleURL = NULL;
CFURLRef bundleURL = NULL;
CFBundleRef bundle = NULL;
// See the Core Foundation URL Services chapter for details.
// get app bundle (even for a CFM app!)
refMainBundle = CFBundleGetMainBundle();
if (!refMainBundle)
{
DebugStr ("\pCould open main bundle");
return paramErr;
}
// create a URL to the app bundle
refMainBundleURL = CFBundleCopyBundleURL (refMainBundle);
if (!refMainBundleURL)
{
DebugStr ("\pCould not copy main bundle URL");
return paramErr;
}
// create a URL that points to the app's directory
// create a URL to the HID library bundle
bundleURL = CFURLCreateCopyAppendingPathComponent (NULL, refMainBundleURL, CFSTR("Contents/MacOS/FpuExceptions.bundle"), true);
// release created URLs
if (refMainBundleURL != NULL)
CFRelease (refMainBundleURL);
if (refPathBundleURL != NULL)
CFRelease (refPathBundleURL);
// did we actaully get a bundle URL
if (!bundleURL)
{
DebugStr ("\pCould create HID bundle URL");
return paramErr;
}
// get the actual bundle for the HID library
bundle = CFBundleCreate (NULL, bundleURL);
if (!bundle)
{
DebugStr ("\pCould not create HID MachO library bundle");
return paramErr;
}
if (!CFBundleLoadExecutable (bundle)) // If the code was successfully loaded, look for our function.
{
DebugStr ("\pCould not load MachO executable");
return paramErr;
}
*bundlePtr=bundle;
}
pascal OSErr myQUIT(const AppleEvent *theAE,AppleEvent *reply,long refCon)
{
if(!gInGame||gReplay||gInputEscMode==kInputEscModeNormal)
Exit();
else
{
gInputEscMode=kInputEscModeQuit;
gInputEscSelection=1;
if(!gGameInfo->network)
PauseGame();
}
return noErr;
}
#define kMaxURLSize 256
pascal OSErr myGURL(const AppleEvent *theAE,AppleEvent *reply,long refCon)
{
DescType type;
char theURL[kMaxURLSize];
Size urlSize;
HandleError(AEGetParamPtr(theAE,keyDirectObject,typeChar,&type,theURL,kMaxURLSize,&urlSize));
if(type!=typeChar)
return paramErr;
if(urlSize>=kMaxURLSize)
return paramErr;
theURL[urlSize]='\0';
//PrintConsoleString("Opening URL \"%s\"....",theURL);
if(theURL[strlen(theURL)-1]=='>')
theURL[strlen(theURL)-1]='\0';
if(theURL[strlen(theURL)-1]=='/')
theURL[strlen(theURL)-1]='\0';
sscanf(theURL,"<%s",theURL);
sscanf(theURL,"URL:%s",theURL);
sscanf(theURL,"redline://%s",gJoinHost);
gJoinFlag=true;
gGameEnd=kEndGameNoReplay;
return noErr;
}
void InitAE()
{
AEInstallEventHandler(kCoreEventClass,kAEQuitApplication,NewAEEventHandlerUPP(&myQUIT),0,false);
AEInstallEventHandler(kInternetEventClass,kAEGetURL,NewAEEventHandlerUPP(&myGURL),0,false);
}
//#define kBetaExpiration (3232976085+4000000)
#define kBetaExpiration (0)
void* ITunesPollThread(void * arg)
{
while(1){
ITunesGetStatus();
sleep(1);
}
}
void InitITunesNotifications();
void SystemInit()
{
long resp;
short hit;
AlertStdAlertParamRec alertParam={
false,false,nil,
"\pExit",
nil,
nil,
kAlertStdAlertOKButton,
0,
kWindowDefaultPosition};
HandleError(Gestalt(gestaltSystemVersion,&resp));
if(resp<0x00001020)
{
StandardAlert(kAlertStopAlert,
"\pMac OS 10.2 or higher is required.",
"\p",
&alertParam,
&hit);
ExitToShell();
}
unsigned long dateTime;
GetDateTime(&dateTime);
//PrintConsoleString("%u",dateTime);
if(kBetaExpiration&&dateTime>kBetaExpiration)
{
StandardAlert(kAlertStopAlert,
"\pThis beta of Redline has expired.",
"\p",
&alertParam,
&hit);
ExitToShell();
}
InitAE();
ITunesGetStatus();
InitITunesNotifications();
pthread_mutex_init(&gASMutex,0);
//pthread_t thread;
//pthread_create(&thread,NULL,ITunesPollThread,NULL);
// CallOmniEnableFloatExceptions();
}
#define kInputBufferSize 16
UInt32 gInputBuffer[kInputBufferSize];
int gInputBufferPos=0;
float gLastCursorHideTime;
extern int gInterfaceKeys[kInterfaceNumKeys];
UInt32 gLastSwitch=0;
int iTunesPress=false;
int gSystemInstalling=false;
float gInstallStartTime=0;
void SystemPoll(int inGame)
{
EventRecord evt;
gInGame=inGame;
while(WaitNextEvent(everyEvent,&evt,0,nil))
{
switch(evt.what)
{
case mouseDown:
WindowPtr win;
switch(FindWindow(evt.where,&win))
{
case inDrag:
{
Rect dragRect={0,0,32767,32767};
DragWindow(win,evt.where,&dragRect);
Point pt={0,0};
// LocalToGlobal(&pt);
gConfig->windowX=pt.h;
gConfig->windowY=pt.v;
}
break;
case inMenuBar:
MenuSelect(evt.where);
break;
case inContent:
if(evt.when>gLastSwitch+20)
if(gInputBufferPos<kInputBufferSize)
gInputBuffer[gInputBufferPos++]=gInterfaceKeys[kInterfaceMouseDown]<<8;
break;
}
break;
case osEvt:
if(((evt.message&osEvtMessageMask)>>24)==suspendResumeMessage)
{
gSystemSuspended=!(evt.message&resumeFlag);
if(!gSystemSuspended)
BringToFront(FrontWindow());
if(inGame)
{
if(gSystemSuspended&&inGame)
if((!gGameInfo->network)&&(!gReplay))
PauseGame();
}
else
if(gSystemSuspended)
PauseGame();
else
UnPauseGame();
gLastSwitch=evt.when;
if(!gPaused)
SoundReInit();
}
break;
case kHighLevelEvent :
AEProcessAppleEvent(&evt);
break;
case keyDown:
case autoKey:
if(evt.modifiers&cmdKey)
switch(evt.message&charCodeMask)
{
case 'f':
if(!ScreenNoWindow())
{
float pauseTime=TimeGetSeconds();
gConfig->fullscreen=!gConfig->fullscreen;
ScreenReInit();
if(inGame)
{
gClipEnable=false;
RenderFrame(false);
gClipEnable=true;
if(!gPaused&&!gGameInfo->network)
gStartTime+=TimeGetSeconds()-pauseTime;
}
}
break;
/* case 'q':
if((!inGame)||gInputEscMode==kInputEscModeNormal)
Exit();
break;*/
}
else
if(gInputBufferPos<kInputBufferSize)
{
MemoryMove(gInputBuffer+1,gInputBuffer,sizeof(UInt32)*gInputBufferPos);
gInputBufferPos++;
gInputBuffer[0]=evt.message;
}
break;
}
}
if(TimeGetSeconds()>gLastCursorHideTime+1&&!gSystemInstalling)
{
gLastCursorHideTime=TimeGetSeconds();
//if(gConfig->fullscreen)
// HideCursor();
//else
// ObscureCursor();
}
if(((!gInterfaceType||GetInterfaceKey(kInterfaceKeyCmd))||inGame)&&!gSystemSuspended)
{
pthread_t thread;
if(GetButtonInput(kInputITunesNext))
{
if(!iTunesPress)
// ITunesNext(NULL);
pthread_create(&thread,NULL,ITunesNext,NULL);
iTunesPress=true;
}
else if(GetButtonInput(kInputITunesPrev))
{
if(!iTunesPress)
// ITunesPrev(NULL);
pthread_create(&thread,NULL,ITunesPrev,NULL);
iTunesPress=true;
}
else if(GetButtonInput(kInputITunesPlay))
{
if(!iTunesPress)
// ITunesPlay(NULL);
pthread_create(&thread,NULL,ITunesPlay,NULL);
iTunesPress=true;
}
else
iTunesPress=false;
}
NetworkIdle();
SystemIdle();
}
void SystemYieldTime(float till)
{
while(TimeGetSeconds()<till)
SystemYield();
}
void SystemNotify()
{
if(gSystemSuspended)
{
NMRec n;
n.qType=nmType;
n.nmMark=1;
n.nmIcon=NULL;
n.nmSound=NULL;
n.nmStr=NULL;
n.nmResp=NULL;
HandleError(NMInstall(&n));
}
}
void FlushKeys()
{
// SystemPoll(false);
FlushEvents(keyDownMask+mDownMask,0);
gInputBufferPos=0;
}
char GetKeyInput(int *key)
{
if(key)
*key=kInterfaceKeyNone;
if(gInputBufferPos)
{
gInputBufferPos--;
if(key)
for(int i=kInterfaceKeyUp;i<kInterfaceNumKeys;i++)
if((gInputBuffer[gInputBufferPos]&keyCodeMask)>>8==gInterfaceKeys[i])
*key=i;
if(gInputBuffer[gInputBufferPos]&charCodeMask)
return gInputBuffer[gInputBufferPos]&charCodeMask;
else
return 0xff;
}
return 0;
}
char PeekKeyInput(int *key)
{
if(key)
*key=kInterfaceKeyNone;
if(gInputBufferPos)
{
if(key)
for(int i=kInterfaceKeyUp;i<kInterfaceNumKeys;i++)
if((gInputBuffer[gInputBufferPos-1]&keyCodeMask)>>8==gInterfaceKeys[i])
*key=i;
if(gInputBuffer[gInputBufferPos-1]&charCodeMask)
return gInputBuffer[gInputBufferPos-1]&charCodeMask;
else
return 0xff;
}
return 0;
}
float TimeGetSeconds()
{
static UInt64 startTime=0;
if(startTime==0)
Microseconds((UnsignedWide*)&startTime);
UInt64 w;
Microseconds((UnsignedWide*)&w);
return (float)((double)(w-startTime)*(double)0.000001);
}