Redline/source/interfacemultiplayer.h

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#ifndef INTERFACEMULTIPLAYER
#define INTERFACEMULTIPLAYER
#include "network.h"
#define kChatBufferMaxSize 256
#define kChatBufferMaxLines 8
typedef struct{
tChatMessage chatBuffer[kChatBufferMaxLines];
int chatBufferLines;
}tChatBuffer;
extern tChatBuffer *gChatBuffer;
extern char gDisconnectString[256];
void ChatBufferInsert(tChatMessage *msg,tChatBuffer *cb);
void InterfaceMultiplayerLobby();
void DirectJoinGame(char *address);
#endif