9 lines
289 B
C
9 lines
289 B
C
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#ifndef __LIGHTS
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#define __LIGHTS
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#include "entities.h"
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void RenderEntityLights(tGameEntity *entity,int numLights,int lightFlags,float reflectionDim,tLightDefinition *lights);
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void RenderEntityLightCones(tGameEntity *entity,int numLights,int lightFlags,tLightDefinition *lights);
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#endif
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