Fix 'rotating that triangle' algorithm
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@ -2,7 +2,7 @@ PIN_DIAMETER=1.75;
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PIN_HEIGHT=4;
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PIN_SPACING_X=12;
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PIN_SPACING_Y=21;
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CAMERA_ROTATION=45;
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CAMERA_ROTATION=45; // keep it in [0, 90] to avoid eye damage
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THICKNESS=5;
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@ -44,4 +44,4 @@ translate([resulting_y/2, 0, resulting_x/2]) {
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}
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translate([-21-THICKNESS*2, -21/2 - THICKNESS, 0])
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__2020(resulting_y, THICKNESS);
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__2020(resulting_x, THICKNESS);
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